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Devlog
Prototype 3
January 23, 2023
by
Meemitone
Hi, Kate again. This time around I continued tinkering with the launch prototype (it's been getting results of "fun to control, even without gameplay", so that's good), I've created an object that wit...
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Clean Camerawork
January 22, 2023
by
Mixer-1
Hi everyone, its Rhys again. Next week is the vertical slice so Kate and I have prettied up the game a little more in preparation. The game is starting to come together and feel like an actual game in...
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HE'S HERE
January 22, 2023
by
Mixer-1
It's Rhys back with a HUGE announcement. Kate and I have been working on the game for a few weeks now and we have a presentation coming soon so we had to make sure the game looked good for the day. I...
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A deadly addition
January 22, 2023
by
Mixer-1
Hey everyone Rhys here, We’ve been experimenting with the launch type platforming. Trying to get the controls to feel comfortable for everybody hasn’t been easy since not everybody agrees on where...
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Prototype 2
January 22, 2023
by
Mixer-1
Hi guys its Rhys here, for our second prototypes we had to take the idea from our first devlog and warp it till it became a corrupted version of itself, this one really required outside the box thinki...
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Playtest 1 Results and Future Problems
January 22, 2023
by
Meemitone
Hi, Kate again, Rhys is sick this time but I have his data and a word over Discord. My prototype was a little launcher game, you could move the player left and right and pull back on a joystick and pr...
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Introduction
September 27, 2022
by
Meemitone
This is the first DevLog for team 9. I'm Kate, and Rhys is here, we've been working together for a lot of first year and now we're following the same trend into second year. Rhys started with a desire...
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